
Watching monsters creeping out of the darkness seems like a not-great conclusion, but at least the booze is good. To trigger the secret ending, agree to Baghead’s suggestion. He suggests you wile away the hours just hanging out by the fire together, being lazy, drinking booze, and enjoying life, instead of constantly toiling at murdering or worshiping the Revered and their Sacred Nektar. In your final conversation, Baghead will ask if you want to become best friends forever. But then you showed him kindness by sharing your food and spirits, not once but twice–and that Superior Moonshine is pretty impressive stuff. It seems like the only reason Baghead didn’t attack you was that he’s a generally pretty lazy guy. After all, you’re a person who just happened by and talked to a person who was, very likely, an enemy. Become Baghead’s BFFĪs you talk to Baghead a third time, he’ll be pretty appreciative of you. But in general, this seems like a bit of a random find.īring the Superior Moonshine back to Baghead to advance his conversation a little more. You can also find it in the three temples that drive your goals in Mortal Shell–the tougher, more sophisticated enemies who hang out in the temples sometimes also have more sophisticated intoxicants. Both come from the enemies you’ll find scattered around Fallgrim, but the Superior Moonshine is in tighter supply and will likely require more work to locate. You’ll find it in two varieties: Inferior and Superior. Moonshine is also located around Fallgrim, although it’s a little tougher to come by. Both are found within Fallgrim, usually on the other weapon-wielding brigands who attack you on sight. Bring Baghead Superior Moonshineīaghead will first request a Boiled Rat, and then a bottle of Superior Moonshine. Talk to Baghead again and he’ll ask for something else: Superior Moonshine. You can share one with him right away if you have it, and if not, you’re likely to come across one by fighting through the brigands situated at small campfires around the area. Bring Baghead A Tasty RatĪfter meeting Baghead, he’ll ask you for a Boiled Rat to snack on–he’ll even mention smelling one on you. He’s a bit of a layabout, and when you show up, he’ll take the opportunity to ask you for things. When you locate Baghead, have a conversation with him. You’ll know the location by the huge, frightening-looking bats hanging from the massive tree’s branches. You’ll find him sitting under a huge tree next to a small fire and a frog-shaped stone treasure chest. You’ll have to seek Baghead out to talk with him, which isn’t especially easy thanks to the fact that it’s easy to get lost in the samey-looking Fallgrim. There’s one member of their ranks who doesn’t hate you just for existing, though: a fellow called Baghead. Here, you’ll encounter a bunch of club-wielding enemies known as brigands, who are always keen to attack an interloper such as yourself.
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The secret conclusion to Mortal Shell isn’t in one of the challenging temples full of enemies, but in the overworld-like section called Fallgrim. Look for the tree with all the bats hanging from it you can find Baghead sitting atop the hill at its foot. Mortal Shell Secret Ending Find Baghead In Fallgrim
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Here’s where to find Mortal Shell’s secret ending and how to access it. But it’s worth tracking down for a fun moment, and the good news is, even if you trigger the rolling credits for a gag, you’ll be returned to the game right where you left off–so there are no consequences for catching this cutscene. It requires some specific work to find it, and it’s more of a joke than an actual conclusion of the tale. Mortal Shell’s alternate ending is a lot like the ones found in of Far Cry 4 and Far Cry 5. Finding all three of the glands and helping out the Prisoner advances the story toward its conclusion, but there are a lot of strange secret depths to plumb in Mortal Shell as well–including an alternate path that can give you a different, secret ending to the game much earlier than if you complete it the normal way. Most of the story of Mortal Shell has you working for a being known as the Old Prisoner, who gives you gifts and upgrades in return for Sacred Glands plundered from the depths of Fallgrim’s three temples. Even your role is a hazy one as a creature known as The Foundling, your nature and origin is unclear, and your goals are even murkier. The land of Fallgrim is populated by bandits, monsters, religious fanatics, and warrior scholars, whose motivations are unknown. Mortal Shell‘s world is a deep and mysterious one.

If you’d rather find it on your own, you might want to stop reading here and check out our Mortal Shell beginner’s guide to help you survive.

Note: This post contains some light spoilers for a secret in Mortal Shell.
